Terraria Overhaul v5.0 BETA 7: 84 years in the making.

Hey. I'll be quick with the summary. There hasn't been a beta for a while, since I've been quite busy with TML & my engine, and haven't had a real theme with the commits I did for Overhaul, until now that is.

The biggest new thing is that vast configuration is finally happening on 1.4. I've implemented a new configuration design, in which it should be way easier to add new config entries. Additionally, localization is now a thing on the 1.4 branch, using the new HJSON file format (the H is for Human) available for TML. Note that there's still no GUI for configuration.

For everything else, I messed around by building a skeleton for seasons (but they'll have to wait for a TML feature that will make their implementation quite pleasant), made a basic audiovisual 'overhaul' for bows, added an alternate firing mode for revolvers, made miniguns a ton more fun (I think..), and wrote a small 'physical material' system that has let me expand footsteps in a clean way, and add sounds for jumping and stepping on gore (A 1.3 feature. I can do it, so why shouldn't I do it?)
Oh, and I fixed some bugs.

That's about it. Enjoy, and send me feedback in the Discord.



5.0 BETA 7


  • Implemented a new configuration design.
  • Implemented 12 new configuration options, for a total of 14. (Welcoming code contributions for this! See issue #41.)
  • Implemented Localizations. For now, translations include Spanish and Russian. (If you want to contribute, see GitHub.)
  • Early bow overhaul. Just audio & visuals.
  • Added a "fan the hammer" alt fire to revolvers.
  • Reworked miniguns, all now have star cannon's recoil velocity, i.e. you can hover by shooting downwards! (Send feedback.)
  • Implemented gore footsteps via the new physical material system.
  • Added jump footstep sounds to dirt, grass, stone and wood.
  • Wooden arrows now break into visible 'gore' pieces.
  • Implemented a basis for seasons. They don't actually appear in the game yet.


  • Lowered overall aim recoil.


  • Fixed weapon rotations jumping when switching direction.
  • Fixed the slash draw layer possibly rendering when charging.
  • Fixed some issues in player direction code.


TerrariaOverhaul (1.4 / v5.0-beta-7): MEGA
(Custom) tModLoader (1.4_mergedtesting / 6a82052): nightly.link

  • Not an official tModLoader Release or Beta.
  • Always update tModLoader together with Overhaul.


tModLoader Installation:

  • Video Tutorial by Nikonade
  • Extract the contents of the zip file into a folder that is itself located next to Terraria. Example: C:/Program Files/Steam/steamapps/common/tModLoader_1_4
  • To launch it, use start-tModLoader.bat. Or the .sh script, if you're on Linux or Mac.

Mod Installation:

  • Extract the .tmod file from the zip into the following OS-specific directory:
    Windows: %userprofile%/Documents/My games/Terraria/ModLoader/Beta/Mods
    Linux: ~/.local/share/Terraria/ModLoader/Beta/Mods
    Mac: ~/Library/Application support/Terraria/ModLoader/Beta/Mods


Date: June 14, 2021
Tags: #TerrariaOverhaul, #Mods