Work-in-Progress Game Engine, 2018 - present

Made With: C#, Silk.NET (GLFW, Vulkan, OpenGL, OpenAL bindings), BulletSharp (BulletPhysics bindings)
GitHub: https://github.com/Mirsario/DissonanceEngine

Terraria Mod, 2017 - present

Outdated Trailer

Made With: C#, tModLoader
My Role(s): Founder, Game Designer, Programmer
GitHub: https://github.com/Mirsario/TerrariaOverhaul
Discord Server: https://discord.gg/RNGq9N8
Steam Workshop: https://steamcommunity.com/sharedfiles/filedetails/?id=2811803870

Terraria Mod Loader, 2020 - present

Steam Release Trailer

Made With: C#, FNA
My Role(s): Developer / Maintainer (In a team of 6 people)
GitHub: https://github.com/tModLoader/tModLoader

2017 Gamejam Demo

Demo Trailer

Made With: C#, Unity3D
My Role(s): Game Designer, Programmer, Animator, Level Designer (In a team of 3 people)

Minecraft Mod, 2020

Low Quality Showcase

Made With: Java, Fabric/Quilt
GitHub: https://github.com/Mirsario/Minecraft-CameraOverhaul
CurseForge: https://www.curseforge.com/minecraft/mc-mods/cameraoverhaul

King Arthur's Gold Mod, 2016

Made With: AngelScript
GitHub: https://github.com/Mirsario/KingArthursGold_Juggernaut